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package com.volatileengine.platform;

import com.volatileengine.image.Texture;

/**
 * 
 * @author Administrator
 */
public class CreateTextureReadCommand extends GPUCommand {

	private Texture texture;

	public CreateTextureReadCommand(Texture texture) {
		this.texture = texture;
	}

	@Override
	public void execute(GPU renderer) {
		renderer.createTexture(texture);
	}
}
